|
Post by Aris on Nov 20, 2009 8:06:16 GMT 2
Sorry for the DP....
Pat - Got your e-mail, thanks very much for providing your serials. The only question I have is, are you able to tell me if any of your games are Ji21, FutureTronics, VideoPoche, Tric-O-Tronic, CGL, etc....?
Patrick - Yes, that would be great to get the serials from your games too! I know you have a lot, so, take your time. And since you have a lot of different releases, please let me know which ones are Tric-O-Tronic, Ji21, VideoPoche, etc....
Ash, I also got your e-mail list of DKH serials, thank you! I haven't gotten around to adding them yet, but, if you have other serials, please feel free to send them to me.
AC
|
|
|
Post by Gawaleus on Nov 20, 2009 8:16:58 GMT 2
I can't tell at the moment which serial belongs to what release. The serials I sent to you lately aren't in the online DB yet. Once I add all serials to the database, I'll write a script which does a join between the different tables holding the auction data and the game data. Then it will be possible to see the releases. As for now, I'm still working on writing down the missing serials from July 2008 to October 2009. And of course I'll send you the serials from my games. There I can tell right away the releases as well - Patrick
|
|
|
Post by ash888 on Nov 20, 2009 8:21:07 GMT 2
I've got a Pokka Mario. Here's the serial: 37318345
Here's another one from YJ: 36607453
|
|
|
Post by rensmits on Nov 20, 2009 11:19:39 GMT 2
So Aris, You've had a DP? I always thought you were a dirty old man! About the Pokka Mario: Do you think it would mean that much more games were produced instead of the 500 everybody thinks? These serial numbers are getting to my nerves ;D We've already spotted some strange things in the serial database. Like the green judge with a serial number that really belongs in the purple judge range. René
|
|
|
Post by ash888 on Nov 20, 2009 12:54:10 GMT 2
It seems like I always see 2 or 3 Pokka Marios floating around on various auction sites, so I suspect significantly more than 500 were actually made. Although the serial numbers don't necessarily indicate that.
|
|
|
Post by pheldge on Nov 21, 2009 17:52:31 GMT 2
@ Aris
I've mentionned in the file I sent you the only two games I own that are special editions :
- a loose DK-52 with buttons indications in french ("saut" instead of "jump"...) so I guess it's a Ji21. And it would not be surprising, because I got this game from MikeDotBe ;-)
- a loose ML-102 with a CGL sticker under the stand.
|
|
|
Post by mpanayiotakis on Nov 22, 2009 10:11:14 GMT 2
If only 500 of these were made, I can tell you with absolute certainty, that they were not part of a straight run batch (serial number-wise) as I already have two Pokkas in my database starting with 370xxxxx and (thanks to Mike's Pokka) I have two starting with 381xxxxx. I still believe that all games went through a single serial number machine which means that consecutive serial numbers can be found in totally different games! This would explain why some game series don't come with consecutive serial numbers. Btw, I can't remember exactly where we got the information on the 500 pokka mario games but it was my impression that the total number is a fact. Michael
|
|
|
Post by andycole on Nov 23, 2009 17:43:56 GMT 2
- a loose ML-102 with a CGL sticker under the stand. I've seen these before, I guess that they were before CGL were able to get their own faceplate versions, or they could have been a stopgap of some sort. Would be interesting to see these numbers in relation to the rest. About the 'single serial machine' theory - Why would they do this, though? If games go randomly through one machine, it would seem that they had no system of logging or grouping different games, which is more or less the whole point of serial numbers, for QC or recall purposes. Also, we know that they DID separate some games out, like the V and S series stickers, so why not the rest? It's all too confusing! Andy
|
|
|
Post by mpanayiotakis on Nov 24, 2009 10:34:24 GMT 2
The reason I'm suggesting this is because it would be easier to control which serial numbers go where and large gaps in serial numbers would be avoided because as you can imagine two seperate serial number machines would have to stamp different serial number ranges.. Considering that production must have been non-stop it would be easier to let all games pass through a single machine..
The CGL sticker can usually be found behind the stand in new wide screen games. This was probably done for cost related reasons. Wide screen games had the regular CGL logo on the front..
Michael
|
|
|
Post by Gawaleus on Nov 25, 2009 16:45:27 GMT 2
ArisI've sent you the serials of my games. Enjoy! I hope you have received a few more lists meanwhile? - Patrick
|
|
|
Post by pheldge on Dec 2, 2009 15:22:04 GMT 2
Aris,
I received a boxed CGL MW-56 today and its serial is 37476909.
|
|
|
Post by Aris on Dec 3, 2009 5:44:13 GMT 2
Aris, I received a boxed CGL MW-56 today and its serial is 37476909. Hi Patrick, Thanks very much for providing this serial as well as your other serials. All of your serials have now been added to the database. Now, if only more collectors here would follow your lead and provide me with their serials.... AC
|
|
|
Post by andycole on Dec 3, 2009 17:00:44 GMT 2
Hi Aris
I've got hold of the serial for the CGL Vermin I sold: 04810837
So, have you managed to find anything interesting yet? I've kind of forgotten the point of all this!
Andy
|
|
|
Post by Aris on Dec 3, 2009 18:56:49 GMT 2
Thanks Andy! I've added it to the database. Well, originally, the point was to find out more about the white SS & CG games. We were getting some good feedback from people with the white version of the game, and even some serial numbers from other collectors of their non-white Supercolour games, which of course, helps us understand how the serials were assigned to SS and CG, and as well, potential numbers of produced games that made it to collector's hands. As you know, the white SS & CG games are still pretty much a mystery to us as to why they were created (intentional or accident?) as well as how many were created (current spread between highest serialed white SS game to lowest serialed white SS game is 3178) and whether they were produced in a straight run batch, or sporadically produced. Because of the fact (so far) that we don't have any serials of non-white SS games that happen to fall anywhere between any of the 5 known serial numbers of white SS games, it would appear that these games were produced in a consecutive manner and that at least 3178 were produced. There are two other known white SS games that we were not able to get serial numbers for: The collector you got yours from (Andy) I believe we are still waiting on that one, any luck there? Taki has one, but does not have access to his collection now, so, we'll have to wait a bit before we can get his. Speaking of Taki, I did hear from him about his white SS game and he gave me some info. as to where he obtained it from (remember, we were wondering if they all originated from a particular country because of the possibility that maybe a certain country had a ban on silver paint [or the chemicals within it?]) Anyway, here's his e-mail to me: hi Aris
Sorry for the late reply! Yes, I was on Mike forum and I do check out that site once a while. I am not sure when I can reach my collection. But when I have a chance, I will give you the # of my white SS game. I got both games from different people at different time They were off ebay and the sellers are not from US, Canada or Japan I don't remember which country but it should be somewhere in Europe. I would say France, Netherlands or Germany Sorry it was really long time ago! (at least more than 5 years ) Take care!
Taki
There was someone else who had one. I'm not familiar with the collector, but I think both you and Mike know him. Did we end up getting any information from him about his white SS game? If not, can either you or Mike contact him to find out if he still has it and what the serial is? As for the database of all G&W games, while I was working on the database for Supercolour games, I just decided to try and put something together for all games. And, at that time, Patrick had temporarily taken a break from maintaining his serial number database, so, I wasn't sure if/when it would get started back up. As some of you know now, both Patrick and I are working together on this project, and some other collectors like Rene, Arthur, Patrick (Pheldge) Damian, Julien, Mike, Ash and Andy have also helped out with collecting serials either by providing all of their own serials and/or collecting serials of various games from ebay etc... So, I try to do a little bit every day, but, it really is quite the colossal task!!! I've colour-coded the cells of the various releases different colours, so, it's interesting to see where, for example, with the Silver Series of games, Mego serials started, and where they stopped. Where Japanese serials fall in range, as well as CGL, Videopoche, Tric-O-Tronic etc.... Even the cross over of serial range numbers is puzzling, yet interesting, as it makes one wonder how they decided what range to use for each game. For example, there's a Vermin game with serial 03456694 but then there's a Silver Fire game with serial 03448770. Less than 8000 apart! So, did they make them in batches of 5000? 7000?? 2000? To me, this sort of thing is interesting, but, at the same time, I realize I may never find out the answers to these things. The good thing is, with every serial I get, it helps establish that particular game's serial number range, that little bit more. And while a lot of this may sound boring or useless to some people here, (or maybe even most people here) I myself don't agree, and despite the time it takes to compile this data, I'm finding the project to be, surprisingly, a lot of fun! AC
|
|
|
Post by mpanayiotakis on Dec 4, 2009 21:35:16 GMT 2
You mean Ramrodius Aris? I don't have his email or anything.. Btw, I got my white sparky from a UK seller who originally found it at a fleamarket. Maybe the white sparky was only sold in Europe?
Regarding the batches of games, I don't think the number was constant. I mean besides the first batch of a game's production, the number of games in consequent batches must have been based on orders from worldwide distributors like CGL, Futuretronics etc.
Michael
|
|